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Next jam:

RAM Memory (C64) by frodewin RAM Memory (C64)
for 1 Hour Game Jam 155 (Random Access Memory)

A short C64 game I made in BASIC for the One Hour Game Jam​ #155, topic was Random Access Memory. To play use cursor keys and the space bar. Made with Vice (sorry, the real hardware is broken). Web player is Rjanicek's Versatile Commodore Emulator for JavaScript under GPL V2.

Through the rabbit hole by frodewin Through the rabbit hole
for 1 Hour Game Jam 154 (Fall)

The girl's name is Alice...

To Ramp Up Most Paramount by frodewin To Ramp Up Most Paramount
for 1 Hour Game Jam 153 (walls)

Build a wall. The higher the better! Down Arrow or click mouse to release the blocks. S or tap to start the game. Plays best with Chrome Browser. This game was made in Scratch and is powered by Sulfurous player. Thanks to jetpac@Scratch for his Skyscraper building game which I heavily based this project on. Music by Eric Skiff - Ascending - Resistor Anthems - under CC-BY 4.0 at http://EricSkiff.com/music

Naughty Cat by frodewin Naughty Cat
for 1 Hour Game Jam 152 (Breakable Objects)

Naughty cat is bored and plays with the vases in your appartment. What else is there to do? Made with Scratch, powered by Sulfurous, thanks for the platformer script from griffpatch_tutor@scratch.mit.edu (CC-BY SA 3.0), the mini brick tile from scofanogd@opengameart (CC-0) and the bottle shattering sound from spookymodem@freesound.org (CC-0). And I used bitsy as level editor.

Museum Heist by frodewin Museum Heist
for 1 Hour Game Jam 151 (Theft)

Break into the museum. Get all the valuable items. Get out again.

n+1 Levels of Doom by frodewin n+1 Levels of Doom
for 1 Hour Game Jam 150 (Brutal Roguelike Adventure)

Dive into the depths of the dungeon in search for gold. Or are you here for the killing? Either way, knock yourself out! Thanks to incomptetech.com for "Plaint" (song under CC-BY 3.0) and makegames.tumblr.com for the tileset.

Assembler by frodewin Assembler
for 1 Hour Game Jam 149 (Failure)

You are at an assembly line for PCs. Failures are your daily business. But if you make too many mistakes, you will get fired! How long can you survive in this job?

The Test by frodewin The Test
for 1 Hour Game Jam 148 (Dreams)

Use your sleeping subconscious mind to succeed in school! Game made with bitsy from Adam Le Doux.

A day at the pond by frodewin A day at the pond
for 1 Hour Game Jam 145 (Frogs)

Get the frog from one water lily to the next one. But be careful, the frog can't swim :-) Made in Scratch using Sulfurous as html5 Player.

Separated by frodewin Separated
for 1 Hour Game Jam 144 (Time Travel)

Imaging that you live in the future with awesome technology, even time machines, but then you cant's see your beloved one because of a road problem... Game made with bitsy from Adam Le Doux

Rush Point B by frodewin Rush Point B
for 1 Hour Game Jam 141 (From point A to point B)

Just rush to point B, what is more to say? This game was made with Scratch and is powered by the Sulfurous Player. Thanks to windsurftweeds for the 3D platforms, background music "8-bit" by Dark Helmetz under Creative Commons, falling sound from Freesound.org. Character by me based on @sigton's design.

Island in the Sky by frodewin Island in the Sky
for 1 Hour Game Jam 140 (Up)

Steer your hot air balloon with up/down keys to find the floating island in the sky and land there - can it get more exciting than this? This game was made with Scratch and is presented using the sulfurous player. Floating island designs by @8161056, @Pyroaura and @_NightFury_

Espace Avarie by frodewin Espace Avarie
for 1 Hour Game Jam 135 (Space)

Find the exit from your wrecked space ship. This game was made with Bitsy (https://ledoux.itch.io/bitsy). Music from Kevin MacLeod (Incompetech.com) under CC-BY 3.0.

Space Defender by frodewin Space Defender
for 1 Hour Game Jam 133 (Defense!)

Is it Space Invaders? Pong? Or M.A.D? Can't say, but it is definitely not a novel idea ;-)

Rhythm Miner by frodewin Rhythm Miner
for 1 Hour Game Jam 132 (Rhythm game)

Move your player by pressing the cursor keys to the rhythm of the music. Gather diamonds, avoid getting bitten by cobras or hit by falling rocks or diamonds. Once you have collected enough diamonds find the exit door before time runs out. Thanks to Boulder Dash for the idea! Thanks to niethammer and his boulder dash project for the rock, diamond, door and player graphics and the movement sounds. Acknowledgments to clker.com for the cobra and freesound.org for the following sounds (under Creative Commons license): "success" by grunz, "level-complete" by jivatma07 and "lifelost" by noirenex. The awesome beat is "Voice Over Under" from Kevin MacLeod under Creative Commons License. This game was made with Scratch and is played via the sulfurous player. It is based upon a previous game I made without rhythm control.

Raindrops by frodewin Raindrops
for 1 Hour Game Jam 130 (Drops)

Simple game (not even sure if it is that) made with Scratch for the 1 hour game jam #130. I would like to say thanks for the Lily Sprite by @Samrya from Scratch under CC-BY-SA 3.0 and the soundtrack "Symbiosis" from Kevin MacLeod, Incompetech.com

More limbs than necessary by frodewin More limbs than necessary
for 1 Hour Game Jam 129 (More limbs than neccessary)

Just get the "thing" accross the gap. This game was made with Scratch.

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