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Next jam:


This weekend is Ludum Dare! Most of us will be making games over there, but OneHourGameJam will still run as normal. Keep in mind that it may be ghost town over here, and it's unlikely that there will be a stream.
teamawesome
Protect The Egg by teamawesome Protect The Egg
for 1 Hour Game Jam 98 (Egg)

You are an Egg monster trying to escape from Monsterworld. Do not Let other monsters constrain your potential. Use your Mouse to Keep Moving!! The fourth 1hgj game of Team Awesome is here to spook you. All artwork was generated using Interactive Image Translation with pix2pix-tensorflow (https://affinelayer.com/pixsrv/index.html), while sounds come from open sources.

Train Simulator 2020 by teamawesome Train Simulator 2020
for 1 Hour Game Jam 97 (Trains!)

By 2020, technology and gamification has taken over the world, allowing the train operators to do their job front of a very game-like console. Daily competitions about trains saved and lost are a very normal thing, and so is losing touch of the reality of the job. If their accidents exceed a certain amount, they will certainly get fired. Help them do their job, by rotating the track platforms on the right time, and leading the trains to their goals. This is the third 1hgj game made by Team Awesome, a team of two Game Designers from Finland. Cheers!

Mine! Mine! Mine! by teamawesome Mine! Mine! Mine!
for 1 Hour Game Jam 96 (Mine)

"Human, help me claim what is MINE! The land is MINE! The Gems are MINE! The mines are not MINE!". Move with Arrow Keys! :) This is the second 1 hour jam game, made by two very crazy people studying game design. All artwork and code is ours, music came from open sources. Cheers!

CAT RUSH! by teamawesome CAT RUSH!
for 1 Hour Game Jam 95 (😺 (Cat emoji))

Can you run fast enough? Can you fly high enough? Keep smashing that keyboard, to find out! Break all the vases on your way, eat all the fish, and above all, be a cat! This is the first 1 hour (oh well, 3 hour) jam game, made by two very crazy people studying game design. All artwork and code is ours, music came from open sources. Cheers!

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